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๐ŸŽจ Simple Style-Matching Game Map Prompt

Using the two uploaded character images as the main art style reference, and the uploaded Saudi Arabia map image as the shape reference, create a game-style world map shaped exactly like the Saudi Arabia silhouette.

Draw the map in the same visual style, line quality, colors, shading, and mood as the characters (anime / cartoon game style).
The map must feel like it belongs to the same game universe as the characters.

The Saudi map is a single unified landmass, naturally designed as 8 conceptual areas, each visually representing one of the 8 intelligences through:

terrain design

landmarks

colors

environment details

No borders, no lines, no labels โ€” the intelligences are shown visually only, not explained with text.

Add game-friendly environment elements (paths, hills, dunes, trees, crystals, symbolic shapes) that match the character art style and scale.

The map should be:

professional and polished

readable and clear

suitable as a game world map or background

visually rich but not cluttered

Allow depth and elevation in the terrain to give a premium game feel.

Background is minimal and clean, with the map as the clear focus.

๐Ÿšซ Restrictions

No text
No UI
No logos
No characters drawn on the map
Seedream 4.5Image
000

Prompt

๐ŸŽจ Simple Style-Matching Game Map Prompt Using the two uploaded character images as the main art style reference, and the uploaded Saudi Arabia map image as the shape reference, create a game-style world map shaped exactly like the Saudi Arabia silhouette. Draw the map in the same visual style, line quality, colors, shading, and mood as the characters (anime / cartoon game style). The map must feel like it belongs to the same game universe as the characters. The Saudi map is a single unified landmass, naturally designed as 8 conceptual areas, each visually representing one of the 8 intelligences through: terrain design landmarks colors environment details No borders, no lines, no labels โ€” the intelligences are shown visually only, not explained with text. Add game-friendly environment elements (paths, hills, dunes, trees, crystals, symbolic shapes) that match the character art style and scale. The map should be: professional and polished readable and clear suitable as a game world map or background visually rich but not cluttered Allow depth and elevation in the terrain to give a premium game feel. Background is minimal and clean, with the map as the clear focus. ๐Ÿšซ Restrictions No text No UI No logos No characters drawn on the map

Aspect Ratio: 4:3Output Dimension: 1440x1080